Armory INNOVATION Spaces 
studio
Main Links

Important Dates  

Time:
12:00 PM–1:00 PM Monday May 1, 2017
Location:

428 Armory Building (southwest corner of the building)

Description:

Interested in how virtual, augmented, and mixed reality are poised to impact education? Please join us for an Educause Learning Initiative (ELI) webinar as we learn more and share our own campus experiences.

Title: Virtual and Augmented Reality: Stepping Into the New Frontier of Learning

Description: Originally a fantasy of science fiction, virtual and augmented reality are quickly entering the education landscape. This webinar will review recent and upcoming developments in virtual, augmented, and mixed reality as well as industry trends we believe will shape the future of immersive learning. VR, AR, and mixed reality are creating compelling learning experiences across the curriculum from STEM to digital humanities and medical education. Experiments suggest this is only the beginning—VR could become a social platform that will transform how we communicate, create, and collaborate. VR paired with AI engines would make personalized learning ubiquitous. As these devices and platforms enter our lives, how do we address the challenges of adoption and the design of immersive experiences that foster student engagement and creativity? We will identify devices, content examples, emerging practices, and strategies to help you kick-start your own VR and AR projects.

Website: Link
Cost: Free
Event Source: CITL Calendar

Time:
12:00 PM–12:50 PM Wednesday May 3, 2017
Location:

428 Armory Building (southwest corner of the building)

Description:

Deana McDonagh will share how she brings experiential learning into the classroom to encourage learning by doing. She will also share student project work that embodies this approach. Experiencing the experience of another enables students to design real solutions, for real people within real contexts. The session will be informative, enjoyable and a little hands-on for those who wish to experience being drunk or concussed without any long term effects.

Website: Link
Cost: Free
Event Source: CITL Calendar

Time:
All Day
Location:

Foellinger Auditorium

Description: Fall Graduate Academy & Grading Symposium
Event Source: CITL Calendar

Illinois Innovation Studio

Opening in Fall 2017, The Illinois Innovation Studio will be a hub for creative exploration and innovative problem-solving. It will be a student-centered, high-tech ideation space that will also function as a 30-person classroom for two select courses per term.

Mission

To provide unique opportunities for students from all disciplines to learn in a high-tech, innovative space that supports collaborative, project-based work and challenges students to apply and hone their individual ideation, creativity, and communication skills.

Key Experiences

  • Ideate - work with classmates, peers, mentors, and professionals to imagine new solutions, services and products
  • Investigate - learn to prototype your ideas, collect data and gain valuable user feedback
  • Innovate - reiterate, pilot and improve your ideas and connect with potential partners

Research Goal

The Innovation Studio has been designed to collect and analyze data about student learning in collaborative, project-based environments. We look forward to partnering with interested faculty to design and develop research initiatives aimed at understanding how students learn through peer interaction, self-directed exploration, and purposeful metacognitive reflection.

The Innovation Studio will bring together:

  • Engaged learners and researchers with an interest in making new connections and bridging the arts and sciences
  • 21st century learners looking to explore diverse modes of inquiry and work on interdisciplinary, real-world problems
  • Students from all disciplines who share an interest in exploring emerging technologies like augmented and virtual reality
  • Registered student organizations interested in sharing their expertise through community outreach events and programs
  • Specialized hardware and software solutions that enable creative exploration and innovation across disciplines
  • Audio visual equipment and expertise to view and record teaching and learning activities for research and archival purposes