Generative AI in Art and Design Courses
By Robert Baird, CITL Senior Associate Director
Part 1: Generative AI as Design Collaborator
Please check out Part 1 of our
panel discussionwith three Illinois instructors who have
smartly incorporated GenAI into their art and design and game studies
courses. Jena Marble, Angelica Sibrian, and Michael Curtin are early
adopters of GenAI in their teaching, in large part due to the quick
adoption and advancement of GenAI among professional designers and game
developers. Through the experience of crafting assignments and mentoring
their students, these teachers offer strategies for embracing the
opportunities (and avoiding the pitfalls) of GenAI in the
classroom.
For Jena Marble, Clinical Assistant Professor Art and Design,
“These [AI] tools are in our workflows now . . . I think it would be a
great disservice not to teach our students how to use them.” As a
practicing designer, Jena believes that freelance and small design teams
will benefit from GenAI as a “design collaborator,” helping with diverse
tasks such as billing, copy writing, and other needs.
For Michael Curtin, Game Studies and Design, and member of
the campus Generative AI Solutions Hub, GenAI recalls previous instances
of disruptive new technologies that have forced us to identify “silver
linings” and unintended consequences. For example, the birth of
photography disrupted classical portrait painting, yet it also led to
expanding opportunities for portrait photography. Consequently, many
Civil War era families were able to document their sons and fathers as
they went off to war due to the affordability and accessibility of the
new photographic medium.
For Angelica Sibrian, Teaching Assistant Professor of Graphic
Design and Design for Responsible Innovation, GenAI amplifies
contemporary concerns around bias and social justice, intellectual
property rights and labor practices, and the need for artists to own and
control their own work.
Part 2: Navigating GenAI Pitfalls and
Possibilities
In Part 2 of our
panel discussion, Angelica, Michael and Jena celebrate the
wealth of physical, human, and analog resources available to instructors
and students at the University of Illinois. From the Krannert Performing
Arts Center to our libraries and librarians and our entomology
collections and the Rare Book and Manuscript Library, our instructors
introduce their students to what Michael calls the “visual ecosystem”
that is the University of Illinois. For these teachers the Illinois
visual ecosystem serves as a necessary real-world contrast and
complement to the digital and virtual AI ecosystem.
Another significant theme for each instructor is the need to
“keep the human in the loop.” By encouraging their students to avoid
settling for the frequently-mundane output of GenAI tools the
instructors hope to help students identify their own winding path and to
embrace the ideal of “failing your way to an outcome.” For each of our
instructors their students’ journeys, discoveries, personal development
and acquisition of skills dominate their teaching
practices.<
And, just for fun, watch for the enthusiastic shout outs to
Ricker Librarian Siobhan McKissic and playful reference to Luke
Starkiller (hint: a name drawn from a famous film script in the Rare
Book and Manuscript library).
Part 3: To Use and Not to Use GenAI
In Part 3 of our
panel discussion Angelica, Michael and Jena offer examples
of their own use of GenAI for design work, art, career and life. Most
intriguing is how each of our guests refuses to use AI at certain times
and in various places. As designer-artists, our three guests are highly
protective of their own creative process and personally committed to
keeping the human in control of their
work.
Resources:
Michael Curtin, Game Studies and Design
Michael’s Web
Site
Jena Marble, Clinical Assistant Professor Art and
Design
Jena’s Web
Site
Marble, J. (2024). Human-Centered AI:
By Ben Shneiderman, Oxford and New York: Oxford University Press,
2022, 400pp. ISBN: 9780192845290. $26.99. Design and Culture,
1–3.
Angelica Sibrian, Teaching Assistant Professor of Graphic
Design
Angelica’s Web Site
Office of the Provost Generative AI Solutions Hub:
Generative
AI Best Practices
The “Best
Practices in Teaching and Learning” page is an excellent,
quick review that reinforces many of the key points from this interview,
including the emphasis on “Keeping Humans in an Active Role” to how AI
should complement creativity, and not replace it.